ConclusionĮven though you can pick the lock of the door that leads to the Proving Grounds, you should still have the Key of the One as overcoming the Driftwood Arena comes far before the Academy. Once you return back to Ghechswoll the Arena Master, she will now solemnly proclaim you as “the One”. The Guardian will also drop high-quality Divine-level loot. Simply cast a huge spell like Thunderstorm or Hailstorm.Īfter the fight, you can loot the Great Guardian for the “Blade of the Swormbreaker”, which is one of the parts that you need in order to craft the Swornbreaker weapon. Many AOE source spells will do devastating damage against it, as the body size means that it will eat all the damage. Despite the fact that the Guardian is huge and scary, its size is actually a big disadvantage. The fight alone should not be much of an issue. The Great Guardian himself offers a mighty 97,560 EXP, while his minions all give 27,900 EXP each. Rest easy though, as you will gain experience for all the enemies in this fight. You can simply focus the Great Guardian, as his minions will fall dead the moment you defeat him. Stepping closer or choosing the proper dialogue option will initiate combat.Ĭombat will also reveal 2 Eternal Protectors and 2 Eternal Sentinels. Upon entering the room it will immediately talk to you and order you to leave. The Great Guardian is a huge automaton and the boss of the proving grounds and this iteration of an Arena. Accept it and enter the big chamber behind the Arena Master. Ultimately, she will offer you an even greater challenge for you to overcome. The phantom bird named Ghechswoll the Arena Master will inquire about any other arenas in which you have been successful before. Enter the portal and you will find a dead bird that you can talk to with Spirit Vision. The room contains a single, big portal which will lead you to the Proving Grounds. The door leads into a room called “ Armaments of the One” and can be unlocked with the Key of the One (it can also be lockpicked). To be more precise, you have to enter the Academy on said island.Īs you progress through the Academy per the normal main quest of Divinity 2, you will find a locked door in the Teacher’s hall. The door for the mysterious key lies on the Nameless Island. Finding the door that the Key of the One opens The key opens a door that is in a completely different area. You might be looking for a door somewhere in the arena to open it, but you will not be successful. Among the items you can find there, one is a mysterious Key of the One. If you have just recently come out victorious in the Driftwood Arena in Divinity 2, chances are that you have looted all the items in the arena vault. VA-11 Hall-A Achievement Guide (+ Endings, Easter Eggs)ĭisclaimer: Please beware that this page contains spoilers for Divinity 2 Original Sin.Stellaris: A Guide To Dangerous Technology.Stardew Valley: Rancher or Tiller? Farming Skill Guide.
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Elex Companion Guide: How to find and recruit all Companions.Don’t Starve Together: Complete Dragonfly Guide.Don’t Starve Together: Complete Deerclops Guide.Don’t Starve Together: How To Find The Ruins.Where To Use The War Owl Whistle In Divintiy 2.Divinity 2: How To Remove Curses From Items.Where To Use The Key Of The One In Divinity 2.Caves of Qud Beginner Guide (Spoiler-free).Battle Brothers: In-Depth Guide On Perks (2020 – Blazing Deserts Updates).
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Gothic 2 Mods: How To Easily Install Mods With Spine.Review: How close does Elex come to Gothic?.VA-11 Hall-A Review: Mix Drinks And Change Lives.Starsector Review: An Epic Space RPG Simulation.Battle Brothers Review: A Tactical RPG Gem.